3D Studio

An Editor for AI-Generated 3D Models

Open a model from the generator or import your own file, then repair the mesh, add PBR materials and cut the polygon count. Once it's done, export a production-ready GLB or USDZ.

One Workspace to Edit and Export Your Models

Outbaksho 3D Studio picks up where the generator leaves off. Fix the geometry, set up materials, keep projects organized and get each file ready to export. Game props, product prototypes, building models and digital twins all go through the same steps.

Studio tools
6
Export formats
7
Import formats
6
3D studio editor workspace

Editor

Sculpt · Reshape

AI material generator

Materials

PBR · Shaders

AI mesh optimizer

Optimizer

LOD · Retopo

Scene composition

Scenes

Compose

Asset library

Assets

Library

Export formats

Export

GLTF · USDZ · FBX · OBJ · STL · GLB · USD

Studio Capabilities

The six tools inside 3D Studio and what each one does.

Model Editor

Position objects and edit mesh geometry right in the viewport.

  • Move, Rotate & Scale
  • Mesh Editing
  • Object Alignment
  • Pivot Adjustment
  • Scene Organization

Material & Texture Studio

Apply PBR materials and textures from the built-in library.

  • PBR Materials
  • Texture Library
  • Material Presets
  • UV Mapping Support
  • Surface Editing

Mesh Optimization

Cut polygon count and generate LODs while keeping the model's shape.

  • Polygon Reduction
  • Mesh Cleanup
  • Auto Retopology
  • LOD Generation
  • Geometry Analysis

Scene Builder

Lay out multi-object scenes with lights and cameras.

  • Multi-Object Scenes
  • Layer Management
  • Lighting Setup
  • Camera Controls
  • Asset Grouping

Asset Manager

Keep projects and assets organized.

  • Project Library
  • Asset Collections
  • Version History
  • Search & Filter
  • Metadata Management

Export Center

Export one asset or a batch, in the format you pick.

  • One-Click Export
  • Batch Export
  • Format Conversion
  • Quality Settings
  • Compression Options

Works on imported models too

Let AI Do the Cleanup

Machine learning that fixes broken meshes and assigns materials for you.

AI Mesh Repair

Automatically detect and repair mesh errors for cleaner geometry.

AI Texture Enhancement

Improve texture quality while preserving fine details.

Smart Material Assignment

Generate suitable materials based on object type and surface characteristics.

Intelligent Object Recognition

Find the separate parts of a model so you can select and edit each one.

Auto Scene Optimization

Optimize lighting, camera angles, and scene performance.

Batch Asset Processing

Apply edits and optimizations to multiple assets simultaneously.

A Typical Studio Session

Four steps, in the order you'll usually take them.

  1. 1

    Import

    Import AI-generated models or existing 3D files.

  2. 2

    Edit

    Modify geometry, materials, textures, and scene layouts.

  3. 3

    Optimize

    Lower the poly count and check the mesh for problems before export.

  4. 4

    Export

    Save the finished file and open it in your engine or 3D app.

Supported File Formats

Import from six common 3D formats and export to seven.

Import

Drop in meshes from any DCC or asset library.

  • FBX
  • OBJ
  • GLB
  • GLTF
  • STL
  • USD

Export

Choose STL for 3D printing or GLTF for the web.

  • GLB
  • GLTF
  • FBX
  • OBJ
  • STL
  • USD
  • USDZ

Works with Unity, Unreal, Blender, Maya, Cinema 4D, WebGL and AR/VR apps, so files go straight in without a manual conversion step.

3D Studio by Industry

What you fix before export depends on where the model is going, whether that's a game engine, a robot simulator or a film render.

Game Development

Game Development

Keep assets within polygon budgets for Unity and Unreal.

  • Retopo
  • PBR
  • Rigging
Architecture

Architecture

Create realistic buildings, interiors, and environments.

  • Interiors
  • Photoreal
  • Massing
Manufacturing

Manufacturing

Develop product concepts and industrial models.

  • CAD sync
  • Tolerance
  • Digital twin
Robotics

Robotics

Prepare models with clean collision geometry for robot simulation.

  • Simulation
  • Collision
  • URDF
AR / VR / XR

AR / VR / XR

Generate LODs and lighter meshes for AR and VR apps.

  • LOD
  • USDZ
  • Spatial
Film & Animation

Film & Animation

Build detailed assets for film shots and export them as USD.

  • Path-traced
  • USD
  • Layout

All six share the same editor and export formats.

Why Edit in 3D Studio?

Six things you get when you keep your models in Outbaksho 3D Studio.

Outbaksho 3D Studio viewport

No switching apps between mesh fixes and export.

  • AI mesh repair and texture enhancement
  • Project library with version history
  • Polygon reduction and LOD generation
  • One-click and batch export
  • 7 export formats, including USDZ and STL
  • Works for a solo artist or a full studio team

Frequently Asked Questions

Answers to the most common questions about the 3D Studio.

  • Yes. Any model you generate opens in 3D Studio, where you can edit its mesh and materials.

Finish Your Next 3D Model

Start with something you generated or imported and leave with a clean file, ready for your game, render or AR scene.

Creator plan and upCancel anytimeCard or UPI